Where The Water Tastes Like Wine

Where the Water Tastes Like Wine is a narrative exploration game about collecting and sharing folk tales across Depression-era America. The game had almost 40 writers contributing, making the game a kind of games writing anthology. It features more than 200 short stories and is praised for art, voice work, and ambition

Role
Contributing Writer ("Ray")

Release
February 28, 2018

Responsibilities
Writing
Implementation (ink integrated with Unity)
Mentoring

Selected Work

As a writer on the project, I was responsible writing for Ray, a cowboy inspired by the work of Edward Abbey. You can read and listen to my portion of the game here:

Part 1 - "White Sands"

Video credit to D P Gaming Magic

Part 2 - "Green Glass"

Video credit to D P Gaming Magic

Part 3 - "Red Sky"

Video credit to D P Gaming Magic

Additional Contributions

I also mentored more junior writers on the project, guiding them in writing for branching narratives and player feedback using the ink scripting system.