Where The Water Tastes Like Wine
Where the Water Tastes Like Wine is a narrative exploration game about collecting and sharing folk tales across Depression-era America. The game had almost 40 writers contributing, making the game a kind of games writing anthology. It features more than 200 short stories and is praised for art, voice work, and ambition
Role
Contributing Writer ("Ray")
Release
February 28, 2018
Responsibilities
Writing
Implementation (ink integrated with Unity)
Mentoring
Selected Work
As a writer on the project, I was responsible writing for Ray, a cowboy inspired by the work of Edward Abbey. You can read and listen to my portion of the game here:
Part 1 - "White Sands"
Part 2 - "Green Glass"
Part 3 - "Red Sky"
Additional Contributions
I also mentored more junior writers on the project, guiding them in writing for branching narratives and player feedback using the ink scripting system.