South Park: The Fractured But Whole DLC: Bring the Crunch
The second narrative DLC for Fractured But Whole, adding new allies, combat classes, and story content. Well-received as a final chapter that expanded replayability and player retention.
Role
Lead Narrative Designer
Release
July 31, 2018
Responsibilities
Story Development Mission Design Systems Design Level Design Writing Management
Leadership & Contributions
For Bring the Crunch, I again collaborated closely with South Park Studios in LA to build the outline and mission flow, aligning story direction with gameplay scenarios. This expansion introduced Mintberry Crunch as a new party member, fully supported by the dialogue system so that he could join the player’s party seamlessly across both the DLC and the base game.
Our team at Ubisoft Osaka handled the level and puzzle design for large sections of the DLC, and I worked onsite with them to ensure their content aligned with the mission structure and captured the tone of South Park.